﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EAGL.Data
{
    /// <summary>
    /// Represents a synchronization operation result
    /// </summary>
    public class SyncResult
    {
        private int deleteCount;
        private int updateCount;
        private int insertCount;

       
        
        public int DeleteCount
        {
            get { return deleteCount; }
            set { deleteCount = value; }
        }

        public int UpdateCount
        {
            get { return updateCount; }
            set { updateCount = value; }
        }

        public int InsertCount
        {
            get { return insertCount; }
            set { insertCount = value; }
        }
    }
}
